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This commit is contained in:
784
app/model/games/Games.php
Executable file
784
app/model/games/Games.php
Executable file
@@ -0,0 +1,784 @@
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<?php
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/**
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* Niushop商城系统 - 团队十年电商经验汇集巨献!
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* =========================================================
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* Copy right 2019-2029 杭州牛之云科技有限公司, 保留所有权利。
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* ----------------------------------------------
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* 官方网址: https://www.niushop.com
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* =========================================================
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*/
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namespace app\model\games;
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use addon\coupon\model\Coupon;
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use app\model\BaseModel;
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use app\model\member\MemberAccount;
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use app\model\system\Cron;
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use app\model\system\Config as ConfigModel;
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use app\model\upload\Upload;
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/**
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* 游戏
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*/
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class Games extends BaseModel
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{
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public $status = [
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0 => '未开始',
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1 => '进行中',
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2 => '已结束',
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3 => '已关闭',
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];
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/**
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* 添加游戏活动
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* @param $game_data
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* @param $award_json
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* @return array
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*/
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public function addGames($game_data, $award_json)
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{
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$time = time();
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$game_data[ 'create_time' ] = $time;
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if ($time > $game_data[ 'start_time' ] && $time < $game_data[ 'end_time' ]) {
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$game_data[ 'status' ] = 1;
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} else {
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$game_data[ 'status' ] = 0;
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}
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model('promotion_games')->startTrans();
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try {
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$game_id = model('promotion_games')->add($game_data);
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//添加奖品
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$award_json_data = json_decode($award_json, true);
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$award_data = [];
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foreach ($award_json_data as $k => $v) {
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$award_img = '';
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if ($v[ 'award_type' ] == 3) {
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$award_img = $v['award_img'] ?? img("/public/static/img/game_coupon.png");
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} elseif ($v[ 'award_type' ] == 2) {
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$award_img = $v['award_img'] ?? img("/public/static/img/game_hongbao.png");
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} elseif ($v[ 'award_type' ] == 1) {
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$award_img = $v['award_img'] ?? img("/public/static/img/game_jifen.png");
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}
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$item = [
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'site_id' => $game_data[ 'site_id' ],
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'game_id' => $game_id,
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'award_name' => $v[ 'award_name' ],
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'award_img' => $award_img,
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'award_type' => $v[ 'award_type' ],
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'relate_id' => $v[ 'relate_id' ],
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'relate_name' => $v['relate_name'] ?? '',
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'point' => $v[ 'point' ],
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'balance' => $v[ 'balance' ],
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'award_num' => $v[ 'award_num' ],
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'award_winning_rate' => $v[ 'award_winning_rate' ],
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'remaining_num' => $v[ 'award_num' ],
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'no_winning_img' => $v['no_winning_img'] ?? '',
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];
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$award_data[ $k ] = $item;
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}
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model('promotion_games_award')->addList($award_data);
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$cron = new Cron();
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if ($game_data[ 'status' ] == 1) {//进行中
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$cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id);
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} else {//未进行
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$cron->addCron(1, 0, "游戏活动开启", "OpenGame", $game_data[ 'start_time' ], $game_id);
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$cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id);
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}
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model('promotion_games')->commit();
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return $this->success();
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} catch (\Exception $e) {
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model('promotion_games')->rollback();
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return $this->error('', $e->getMessage());
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}
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}
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/**
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* 编辑游戏活动
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* @param $condition
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* @param $game_data
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* @param $award_json
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* @param $delete_award_ids
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* @return array
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*/
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public function editGames($condition, $game_data, $award_json, $delete_award_ids)
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{
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$game_info = model('promotion_games')->getInfo($condition, 'game_id,status');
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if (in_array($game_info[ 'status' ], [ 2, 3 ])) {
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return $this->error('', '已关闭或已结束的活动不能编辑');
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}
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$game_id = $game_info[ 'game_id' ];
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$time = time();
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$game_data[ 'update_time' ] = $time;
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if ($time > $game_data[ 'start_time' ] && $time < $game_data[ 'end_time' ]) {
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$game_data[ 'status' ] = 1;
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} else {
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$game_data[ 'status' ] = 0;
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}
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model('promotion_games')->startTrans();
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try {
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$game_info = model('promotion_games')->getInfo($condition);
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if ($game_info[ 'no_winning_img' ] && $game_data[ 'no_winning_img' ] && $game_info[ 'no_winning_img' ] != $game_data[ 'no_winning_img' ]) {
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$upload_model = new Upload();
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$upload_model->deletePic($game_info[ 'no_winning_img' ], $game_data[ 'site_id' ]);
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}
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model('promotion_games')->update($game_data, $condition);
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if (!empty($delete_award_ids)) {
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model('promotion_games_award')->delete([ [ 'award_id', 'in', $delete_award_ids ] ]);
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}
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//添加奖品
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$award_json_data = json_decode($award_json, true);
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foreach ($award_json_data as $k => $v) {
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$item = [
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'site_id' => $game_data[ 'site_id' ],
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'game_id' => $game_id,
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'award_name' => $v[ 'award_name' ],
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'award_img' => $v['award_img'] ?? '',
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'award_type' => $v[ 'award_type' ],
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'relate_id' => $v[ 'relate_id' ],
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'relate_name' => $v['relate_name'] ?? '',
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'point' => $v[ 'point' ],
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'balance' => $v[ 'balance' ],
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'award_num' => $v[ 'award_num' ],
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'award_winning_rate' => $v[ 'award_winning_rate' ],
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'remaining_num' => $v[ 'award_num' ],
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'no_winning_img' => $v['no_winning_img'] ?? '',
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];
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if (isset($v[ 'award_id' ]) && $v[ 'award_id' ] > 0) {
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model('promotion_games_award')->update($item, [ [ 'award_id', '=', $v[ 'award_id' ] ] ]);
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} else {
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model('promotion_games_award')->add($item);
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}
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}
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$cron = new Cron();
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$cron->deleteCron([ [ 'event', '=', 'OpenGame' ], [ 'relate_id', '=', $game_id ] ]);
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$cron->deleteCron([ [ 'event', '=', 'CloseGame' ], [ 'relate_id', '=', $game_id ] ]);
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if ($game_data[ 'status' ] == 1) {//进行中
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$cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id);
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} else {//未进行
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$cron->addCron(1, 0, "游戏活动开启", "OpenGame", $game_data[ 'start_time' ], $game_id);
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$cron->addCron(1, 0, "游戏活动关闭", "CloseGame", $game_data[ 'end_time' ], $game_id);
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}
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model('promotion_games')->commit();
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return $this->success();
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} catch (\Exception $e) {
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model('promotion_games')->rollback();
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return $this->error('', $e->getMessage());
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}
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}
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/**
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* 获取游戏奖项
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* @param array $condition
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* @param string $field
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*/
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public function getGameAward($condition = [], $field = '*')
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{
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$data = model('promotion_games_award')->getList($condition, $field);
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return $this->success($data);
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}
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/**
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* 获取游戏信息
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* @param array $condition
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* @param string $field
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*/
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public function getGamesInfo($condition, $field = '*')
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{
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$res = model('promotion_games')->getInfo($condition, $field);
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return $this->success($res);
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}
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/**
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* 获取游戏详情
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* @param int $site_id
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*/
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public function getGamesDetail($site_id, $game_id)
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{
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$res = model('promotion_games')->getInfo([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ], '*');
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if (!empty($res)) {
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$game_award = model('promotion_games_award')->getList([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ], '*');
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$res[ 'game_award' ] = $game_award;
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}
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return $this->success($res);
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}
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/**
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* 删除游戏
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* @param $site_id
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* @param $game_id
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* @return array
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*/
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public function deleteGames($site_id, $game_id)
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{
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model('promotion_games')->startTrans();
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try {
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model('promotion_games')->delete([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ]);
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model('promotion_games_award')->delete([ [ 'site_id', '=', $site_id ], [ 'game_id', '=', $game_id ] ]);
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model('promotion_games')->commit();
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return $this->success();
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} catch (\Exception $e) {
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model('promotion_games')->rollback();
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return $this->error('', $e->getMessage());
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}
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}
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/**
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* 获取游戏列表
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* @param array $condition
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* @param string $field
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* @param string $order
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* @param null $limit
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* @return array
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*/
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public function getGamesList($condition = [], $field = '*', $order = '', $limit = null)
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{
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$list = model('promotion_games')->getList($condition, $field, $order, '', '', '', $limit);
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return $this->success($list);
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}
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/**
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* 获取游戏分页列表
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* @param array $condition
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* @param int $page
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* @param int $page_size
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* @param string $order
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* @param string $field
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* @return array
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*/
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public function getGamesPageList($condition = [], $page = 1, $page_size = PAGE_LIST_ROWS, $order = '', $field = '*')
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{
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$list = model('promotion_games')->pageList($condition, $field, $order, $page, $page_size);
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return $this->success($list);
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}
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/**
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* 关闭游戏
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* @param $site_id
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* @param $game_id
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* @return array
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*/
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public function finishGames($site_id, $game_id)
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{
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//团购信息
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$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ] ], 'status');
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if (!empty($game_info)) {
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if ($game_info[ 'status' ] != 3) {
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$res = model('promotion_games')->update([ 'status' => 3 ], [ [ 'game_id', '=', $game_id ] ]);
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// if ($res) {
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// $cron = new Cron();
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// $cron->deleteCron([ [ 'event', '=', 'OpenGame' ], [ 'relate_id', '=', $game_id ] ]);
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// $cron->deleteCron([ [ 'event', '=', 'CloseGame' ], [ 'relate_id', '=', $game_id ] ]);
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// }
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return $this->success($res);
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} else {
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$this->error('', '该游戏已关闭');
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}
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} else {
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$this->error('', '该游戏不存在');
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}
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}
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/**
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* 开启游戏
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* @param $game_id
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* @return array|\multitype
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*/
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public function cronOpenGames($game_id)
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{
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$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ] ], 'start_time,status');
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if (!empty($game_info)) {
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if ($game_info[ 'start_time' ] <= time() && $game_info[ 'status' ] == 0) {
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$res = model('promotion_games')->update([ 'status' => 1 ], [ [ 'game_id', '=', $game_id ] ]);
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return $this->success($res);
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} else {
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return $this->error("", "游戏已开启或者关闭");
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}
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} else {
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return $this->error("", "游戏不存在");
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}
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}
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/**
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* 开启游戏
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* @param $game_id
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* @return array|\multitype
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*/
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public function startGames($game_id)
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{
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$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ] ], 'end_time,status');
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if (!empty($game_info)) {
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if ($game_info[ 'end_time' ] >= time()) {
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$res = model('promotion_games')->update([ 'status' => 1 ], [ [ 'game_id', '=', $game_id ] ]);
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return $this->success($res);
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} else {
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return $this->error("", "游戏已结束");
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}
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} else {
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return $this->error("", "游戏不存在");
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}
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}
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/**
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* 关闭游戏
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* @param $game_id
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* @return array|\multitype
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*/
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public function cronCloseGames($game_id)
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{
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$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ] ], 'start_time,status,end_time');
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if (!empty($game_info)) {
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if ($game_info[ 'status' ] != 2 && $game_info['end_time'] <= time()) {
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$res = model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $game_id ] ]);
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return $this->success($res);
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} else {
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return $this->error("", "该游戏已结束");
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}
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} else {
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return $this->error("", "游戏不存在");
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}
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}
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/**
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* 抽奖
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* @param $game_id
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* @param $member_id
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* @param $site_id
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* @return array
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*/
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public function lottery($game_id, $member_id, $site_id)
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{
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$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ] ]);
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if (empty($game_info)) return $this->error("", "未获取到游戏信息");
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if ($game_info[ 'status' ] == 0 && $game_info[ 'game_type' ] != 'scenefestival') return $this->error("", "游戏尚未开始");
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if ($game_info[ 'status' ] == 2 || $game_info[ 'status' ] == 3) return $this->error("", "游戏已经结束");
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$member_info = model('member')->getInfo([ [ 'member_id', '=', $member_id ], [ 'site_id', '=', $site_id ], [ 'status', '=', 1 ] ], 'nickname,member_level,point');
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if (empty($member_info)) return $this->error("", "未获取到会员信息");
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if (!empty($game_info[ 'level_id' ])) {
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$level = explode(',', $game_info[ 'level_id' ]);
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if (!in_array($member_info[ 'member_level' ], $level)) {
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return $this->error("", "只有{$game_info['level_name']}等级的会员可参与该活动");
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}
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}
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if ($game_info[ 'join_type' ]) {
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// 每天
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$tody_start = strtotime(date("Y-m-d"), time());
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$luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ], [ 'create_time', 'between', [ $tody_start, time() ] ] ]);
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if ($luck_draw_num > $game_info[ 'join_frequency' ]) return $this->error("", "您今日的抽奖次数已用完");
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} else {
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// 全程
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$luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ] ]);
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if ($luck_draw_num > $game_info[ 'join_frequency' ]) return $this->error("", "您的抽奖次数已用完");
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}
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if ($game_info[ 'points' ] > 0 && $member_info[ 'point' ] < $game_info[ 'points' ]) return $this->error("", "积分不足");
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||||
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$lottery_result = $this->lotteryCalculate($game_info);
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model('promotion_games')->startTrans();
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try {
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$meber_account = new MemberAccount();
|
||||
if ($game_info[ 'points' ] > 0) {
|
||||
// 扣除积分
|
||||
$meber_account->addMemberAccount($site_id, $member_id, 'point', -$game_info[ 'points' ], $game_info[ 'game_type' ], $game_id, "参与活动扣除");
|
||||
}
|
||||
model('promotion_games')->setInc([ [ 'game_id', '=', $game_id ] ], 'join_num'); // 抽奖人数
|
||||
$record = [
|
||||
'site_id' => $site_id,
|
||||
'game_id' => $game_id,
|
||||
'game_type' => $game_info[ 'game_type' ],
|
||||
'member_id' => $member_id,
|
||||
'member_nick_name' => $member_info[ 'nickname' ],
|
||||
'points' => $game_info[ 'points' ],
|
||||
'create_time' => time()
|
||||
];
|
||||
|
||||
if ($lottery_result[ 'is_winning' ]) {
|
||||
switch ( $lottery_result[ 'award_type' ] ) {
|
||||
case 1:
|
||||
// 积分
|
||||
$meber_account->addMemberAccount($site_id, $member_id, 'point', $lottery_result[ 'point' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放");
|
||||
break;
|
||||
case 2:
|
||||
// 余额
|
||||
$meber_account->addMemberAccount($site_id, $member_id, 'balance', $lottery_result[ 'balance' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放");
|
||||
break;
|
||||
case 3:
|
||||
// 优惠券
|
||||
$coupon = new Coupon();
|
||||
$receive_res = $coupon->giveCoupon([ [ 'coupon_type_id' => $lottery_result[ 'relate_id' ], 'num' => 1 ] ], $site_id, $member_id, Coupon::GET_TYPE_ACTIVITY_GIVE);
|
||||
// 如果优惠券发放失败则本次抽奖为未中奖
|
||||
if ($receive_res[ 'code' ] < 0) {
|
||||
$lottery_result = [ 'is_winning' => 0 ];
|
||||
}
|
||||
break;
|
||||
case 4:
|
||||
// 赠品
|
||||
break;
|
||||
}
|
||||
|
||||
if ($lottery_result[ 'is_winning' ]) {
|
||||
$record[ 'is_winning' ] = 1;
|
||||
$record[ 'award_id' ] = $lottery_result[ 'award_id' ];
|
||||
$record[ 'award_name' ] = $lottery_result[ 'award_name' ];
|
||||
$record[ 'award_type' ] = $lottery_result[ 'award_type' ];
|
||||
$record[ 'relate_id' ] = $lottery_result[ 'relate_id' ];
|
||||
$record[ 'relate_name' ] = $lottery_result[ 'relate_name' ];
|
||||
$record[ 'point' ] = $lottery_result[ 'point' ];
|
||||
$record[ 'balance' ] = $lottery_result[ 'balance' ];
|
||||
|
||||
model('promotion_games')->setInc([ [ 'game_id', '=', $game_id ] ], 'winning_num'); // 中奖人数
|
||||
|
||||
model('promotion_games_award')->setDec([ [ 'award_id', '=', $lottery_result[ 'award_id' ] ] ], 'remaining_num'); // 剩余数量
|
||||
model('promotion_games_award')->setInc([ [ 'award_id', '=', $lottery_result[ 'award_id' ] ] ], 'receive_num'); // 已领取数量
|
||||
}
|
||||
}
|
||||
model('promotion_games_draw_record')->add($record);
|
||||
model('promotion_games')->commit();
|
||||
return $this->success($lottery_result);
|
||||
} catch (\Exception $e) {
|
||||
model('promotion_games')->rollback();
|
||||
return $this->error("", $e->getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 节日有礼领取
|
||||
* @param $game_id
|
||||
* @param $member_id
|
||||
* @param $site_id
|
||||
* @return array
|
||||
*/
|
||||
public function receive($game_id, $member_id, $site_id)
|
||||
{
|
||||
$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ] ]);
|
||||
if (empty($game_info)) return $this->error("", "未获取到游戏信息");
|
||||
|
||||
if ($game_info[ 'status' ] == 2 || $game_info[ 'status' ] == 3) return $this->error("", "游戏已经结束");
|
||||
|
||||
$member_info = model('member')->getInfo([ [ 'member_id', '=', $member_id ], [ 'site_id', '=', $site_id ], [ 'status', '=', 1 ] ], 'nickname,member_level,point');
|
||||
if (empty($member_info)) return $this->error("", "未获取到会员信息");
|
||||
|
||||
if (!empty($game_info[ 'level_id' ])) {
|
||||
$level = explode(',', $game_info[ 'level_id' ]);
|
||||
if (!in_array($member_info[ 'member_level' ], $level)) {
|
||||
return $this->error("", "只有{$game_info['level_name']}等级的会员可参与该活动");
|
||||
}
|
||||
}
|
||||
|
||||
model('promotion_games')->startTrans();
|
||||
try {
|
||||
$meber_account = new MemberAccount();
|
||||
$award_list = model('promotion_games_award')->getList([ [ 'game_id', '=', $game_id ], [ 'remaining_num', '>', 0 ] ], 'award_id,award_name,award_type,relate_id,relate_name,point,balance');
|
||||
$record = [
|
||||
'site_id' => $site_id,
|
||||
'game_id' => $game_id,
|
||||
'game_type' => $game_info[ 'game_type' ],
|
||||
'member_id' => $member_id,
|
||||
'member_nick_name' => $member_info[ 'nickname' ],
|
||||
'points' => $game_info[ 'points' ],
|
||||
'create_time' => time()
|
||||
];
|
||||
|
||||
if (!empty($award_list)) {
|
||||
foreach ($award_list as $v) {
|
||||
switch ( $v[ 'award_type' ] ) {
|
||||
case 1:
|
||||
// 积分
|
||||
$meber_account->addMemberAccount($site_id, $member_id, 'point', $v[ 'point' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放");
|
||||
break;
|
||||
case 2:
|
||||
// 余额
|
||||
$meber_account->addMemberAccount($site_id, $member_id, 'balance', $v[ 'balance' ], $game_info[ 'game_type' ], $game_id, "活动奖励发放");
|
||||
break;
|
||||
case 3:
|
||||
// 优惠券
|
||||
$coupon = new Coupon();
|
||||
$coupon->giveCoupon([['coupon_type_id' => $v[ 'relate_id' ], 'num' => 1]], $site_id, $member_id, Coupon::GET_TYPE_ACTIVITY_GIVE);
|
||||
break;
|
||||
case 4:
|
||||
// 赠品
|
||||
break;
|
||||
}
|
||||
$record[ 'is_winning' ] = 1;
|
||||
$record[ 'award_id' ] = $v[ 'award_id' ];
|
||||
$record[ 'award_name' ] = $v[ 'award_name' ];
|
||||
$record[ 'award_type' ] = $v[ 'award_type' ];
|
||||
$record[ 'relate_id' ] = $v[ 'relate_id' ];
|
||||
$record[ 'relate_name' ] = $v[ 'relate_name' ];
|
||||
$record[ 'point' ] = $v[ 'point' ];
|
||||
$record[ 'balance' ] = $v[ 'balance' ];
|
||||
|
||||
model('promotion_games_award')->setDec([ [ 'award_id', '=', $v[ 'award_id' ] ] ], 'remaining_num'); // 剩余数量
|
||||
model('promotion_games_award')->setInc([ [ 'award_id', '=', $v[ 'award_id' ] ] ], 'receive_num'); // 已领取数量
|
||||
model('promotion_games_draw_record')->add($record);
|
||||
}
|
||||
} else {
|
||||
model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $game_id ] ]);
|
||||
}
|
||||
|
||||
model('promotion_games')->commit();
|
||||
return $this->success([ 'status' => 1 ]);
|
||||
} catch (\Exception $e) {
|
||||
model('promotion_games')->rollback();
|
||||
return $this->error("", $e->getMessage());
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* 中奖计算
|
||||
*/
|
||||
private function lotteryCalculate($data)
|
||||
{
|
||||
$rand = mt_rand(1, 10000);
|
||||
$result = [ 'is_winning' => 0 ];
|
||||
if ($data[ 'winning_rate' ] > 0 && $rand <= ( $data[ 'winning_rate' ] * 100 )) {
|
||||
$award_list = model('promotion_games_award')->getList([ [ 'game_id', '=', $data[ 'game_id' ] ], [ 'remaining_num', '>', 0 ] ], 'award_id,award_name,award_type,relate_id,relate_name,point,balance,award_winning_rate', 'award_winning_rate asc');
|
||||
if (!empty($award_list)) {
|
||||
$rate_arr = [];
|
||||
foreach ($award_list as $item) {
|
||||
$rate_arr[] = $item[ 'award_winning_rate' ];
|
||||
}
|
||||
$key = $this->get_rand($rate_arr);
|
||||
if (isset($award_list[ $key ])) {
|
||||
$result = $award_list[ $key ];
|
||||
$result[ 'is_winning' ] = 1;
|
||||
unset($result[ 'award_winning_rate' ]);
|
||||
}
|
||||
} else {
|
||||
model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $data[ 'game_id' ] ] ]);
|
||||
}
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 奖品计算
|
||||
*/
|
||||
private function awardCalculate($data)
|
||||
{
|
||||
$award_list = model('promotion_games_award')->getList([ [ 'game_id', '=', $data[ 'game_id' ] ], [ 'remaining_num', '>', 0 ] ], 'award_id,award_name,award_type,relate_id,relate_name,point,balance,award_winning_rate', 'award_winning_rate asc');
|
||||
if (!empty($award_list)) {
|
||||
$rate_arr = [];
|
||||
foreach ($award_list as $item) {
|
||||
$rate_arr[] = $item[ 'award_winning_rate' ];
|
||||
}
|
||||
$key = $this->get_rand($rate_arr);
|
||||
if (isset($award_list[ $key ])) {
|
||||
$result = $award_list[ $key ];
|
||||
$result[ 'is_winning' ] = 1;
|
||||
unset($result[ 'award_winning_rate' ]);
|
||||
}
|
||||
} else {
|
||||
model('promotion_games')->update([ 'status' => 2 ], [ [ 'game_id', '=', $data[ 'game_id' ] ] ]);
|
||||
}
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取随机奖励
|
||||
* @param $proArr
|
||||
* @return int|string
|
||||
*/
|
||||
private function get_rand($proArr)
|
||||
{
|
||||
$result = '';
|
||||
//总权重
|
||||
$proSum = array_sum($proArr);
|
||||
//概率数组循环
|
||||
foreach ($proArr as $key => $proCur) {
|
||||
//如果权重为0 不参与计算
|
||||
if($proCur == 0) continue;
|
||||
$randNum = mt_rand(1, $proSum);
|
||||
if ($randNum <= $proCur) {
|
||||
$result = $key;
|
||||
break;
|
||||
} else {
|
||||
$proSum -= $proCur;
|
||||
}
|
||||
}
|
||||
unset ($proArr);
|
||||
return $result;
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取会员剩余可抽奖次数
|
||||
* @param $game_id
|
||||
* @param $member_id
|
||||
* @param $site_id
|
||||
* @return array
|
||||
*/
|
||||
public function getMemberSurplusNum($game_id, $member_id, $site_id)
|
||||
{
|
||||
$num = 0;
|
||||
$game_info = model('promotion_games')->getInfo([ [ 'game_id', '=', $game_id ], [ 'site_id', '=', $site_id ], [ 'status', '=', 1 ] ], 'join_type,join_frequency');
|
||||
if (!empty($game_info)) {
|
||||
if ($game_info[ 'join_type' ] == 1) {
|
||||
// 每天
|
||||
$today_start = strtotime(date("Y-m-d"), time());
|
||||
$luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ], [ 'create_time', 'between', [ $today_start, time() ] ] ]);
|
||||
if ($luck_draw_num < $game_info[ 'join_frequency' ]) {
|
||||
$num = $game_info[ 'join_frequency' ] - $luck_draw_num;
|
||||
}
|
||||
} else {
|
||||
// 全程
|
||||
$luck_draw_num = model('promotion_games_draw_record')->getCount([ [ 'game_id', '=', $game_id ], [ 'member_id', '=', $member_id ] ]);
|
||||
if ($luck_draw_num < $game_info[ 'join_frequency' ]) {
|
||||
$num = $game_info[ 'join_frequency' ] - $luck_draw_num;
|
||||
}
|
||||
}
|
||||
}
|
||||
return $this->success($num);
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* 游戏推广二维码
|
||||
* @param $game_id
|
||||
* @param $game_name
|
||||
* @param $url
|
||||
* @param $site_id
|
||||
* @param string $type
|
||||
* @return array
|
||||
*/
|
||||
public function qrcode($game_id, $game_name, $url, $site_id, $type = "create")
|
||||
{
|
||||
$data = [
|
||||
'site_id' => $site_id,
|
||||
'app_type' => "all", // all为全部
|
||||
'type' => $type, // 类型 create创建 get获取
|
||||
'data' => [
|
||||
"id" => $game_id
|
||||
],
|
||||
'page' => $url,
|
||||
'qrcode_path' => 'upload/qrcode/games',
|
||||
'qrcode_name' => "games_qrcode_" . $game_id
|
||||
];
|
||||
|
||||
event('Qrcode', $data, true);
|
||||
$app_type_list = config('app_type');
|
||||
$path = [];
|
||||
foreach ($app_type_list as $k => $v) {
|
||||
switch ( $k ) {
|
||||
case 'h5':
|
||||
$wap_domain = getH5Domain();
|
||||
$path[ $k ][ 'status' ] = 1;
|
||||
$path[ $k ][ 'url' ] = $wap_domain . $data[ 'page' ] . '?id=' . $game_id;
|
||||
$path[ $k ][ 'img' ] = "upload/qrcode/games/games_qrcode_" . $game_id . "_" . $k . ".png";
|
||||
break;
|
||||
case 'weapp' :
|
||||
$config = new ConfigModel();
|
||||
$res = $config->getConfig([ [ 'site_id', '=', $site_id ], [ 'app_module', '=', 'shop' ], [ 'config_key', '=', 'WEAPP_CONFIG' ] ]);
|
||||
if (!empty($res[ 'data' ])) {
|
||||
if (empty($res[ 'data' ][ 'value' ][ 'qrcode' ])) {
|
||||
$path[ $k ][ 'status' ] = 2;
|
||||
$path[ $k ][ 'message' ] = '未配置微信小程序';
|
||||
} else {
|
||||
$path[ $k ][ 'status' ] = 1;
|
||||
$path[ $k ][ 'img' ] = $res[ 'data' ][ 'value' ][ 'qrcode' ];
|
||||
}
|
||||
|
||||
} else {
|
||||
$path[ $k ][ 'status' ] = 2;
|
||||
$path[ $k ][ 'message' ] = '未配置微信小程序';
|
||||
}
|
||||
break;
|
||||
|
||||
case 'wechat' :
|
||||
$config = new ConfigModel();
|
||||
$res = $config->getConfig([ [ 'site_id', '=', $site_id ], [ 'app_module', '=', 'shop' ], [ 'config_key', '=', 'WECHAT_CONFIG' ] ]);
|
||||
if (!empty($res[ 'data' ])) {
|
||||
if (empty($res[ 'data' ][ 'value' ][ 'qrcode' ])) {
|
||||
$path[ $k ][ 'status' ] = 2;
|
||||
$path[ $k ][ 'message' ] = '未配置微信公众号';
|
||||
} else {
|
||||
$path[ $k ][ 'status' ] = 1;
|
||||
$path[ $k ][ 'img' ] = $res[ 'data' ][ 'value' ][ 'qrcode' ];
|
||||
}
|
||||
} else {
|
||||
$path[ $k ][ 'status' ] = 2;
|
||||
$path[ $k ][ 'message' ] = '未配置微信公众号';
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
$return = [
|
||||
'path' => $path,
|
||||
'game_name' => $game_name,
|
||||
];
|
||||
|
||||
return $this->success($return);
|
||||
}
|
||||
|
||||
public function gameUrlQrcode($page, $qrcode_param, $promotion_type, $app_type, $site_id)
|
||||
{
|
||||
$params = [
|
||||
'site_id' => $site_id,
|
||||
'data' => $qrcode_param,
|
||||
'page' => $page,
|
||||
'promotion_type' => $promotion_type,
|
||||
'app_type' => $app_type,
|
||||
'h5_path' => $page . '?id=' . $qrcode_param[ 'id' ],
|
||||
'qrcode_path' => 'upload/qrcode/games',
|
||||
'qrcode_name' => 'games_qrcode_' . $promotion_type . '_' . $qrcode_param[ 'id' ] . '_' . $site_id,
|
||||
];
|
||||
$solitaire = event('PromotionQrcode', $params, true);
|
||||
return $this->success($solitaire);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取首条数据
|
||||
* @param $condition
|
||||
* @param string $field
|
||||
* @param string $order
|
||||
* @return array
|
||||
*/
|
||||
public function getFirstInfo($condition, $field = '*', $order = "")
|
||||
{
|
||||
$data = model('promotion_games')->getFirstData($condition, $field, $order);
|
||||
return $this->success($data);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user